Today why don’t we include a new model to our Internet API – the fresh Firearm . The theory behind it is that each and every Character will provides that Firearm and you will vice versa.
I am aware, this isn’t the normal part-to tackle games. Usually, might have multiple weapons in your index and you can equip you to definitely otherwise a couple of, but for this case, your RPG character merely will get one to weapon of course, if need to alter it, you have to lose one other.
Next, we have to create other property towards Reputation class, specifically the latest Weapon . Continue reading “State-of-the-art Dating which have Entity Build Key (continued)”